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Wearing Well-being: Using Context Mapping toward the Development of Garment Therapy for Elderly Populations

机译:穿着健康:使用上下文映射发展老年人的服装疗法

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摘要

Few forms of human behavior are more pervasive than the use of textiles. Shelter and clothing textile products play a vital role in meeting basic human needs. Clothes are imbued with memories, intertwined with our histories and identities, interwoven into the \u22fabric of our lives\u22 (Goett, 2008). Often in late stage/assisted living scenarios, care priorities shift from curative measures; the focus often changes to palliative care for the relief of pain, symptoms, and emotional stress. The purpose of this study is to better understand the impact of co-creative design approaches in late-stage eldercare through the development of wearable narratives, garment therapies that are visual, tactile and powerful to the user/creator. We concentrate on developing a design approach that assists in structuring and stimulating narratives. The objective is to understand the mechanisms by which co-creative design can engage \u22wearers\u22 of design in the creation of wearable therapies that promote well-being. We hypothesize that the textile and garment creation is, in itself, a valuable theraputic tool. Findings from the study revealed that using this design approach to create a textile narrative was a positive experience for the participants. We found interviews and observations of the participants beneficial for generating individualized imagery for the contextmapping exercise. Allowing participants to express themselves through the imagery from the collages was an accessible method for them to contribute to the design process. We found this process both informational and inspirational in creating wearable narratives.
机译:很少有人类行为比使用纺织品更为普遍。住房和服装纺织品在满足人类基本需求方面起着至关重要的作用。衣服充满了记忆,与我们的历史和身份交织在一起,交织在我们生活的\ fabric中(Goett,2008年)。通常在后期/辅助生活场景中,护理重点从治疗措施转移到其他方面。人们通常将重点转移到姑息治疗上,以减轻疼痛,症状和情绪压力。这项研究的目的是通过开发可穿戴式叙事,对用户/创造者具有视觉,触觉和功能强大的服装疗法,更好地理解共同创意设计方法对后期老年护理的影响。我们专注于开发一种设计方法,以帮助构造和激发叙事。目的是了解共同创造设计可以在创造可促进幸福感的可穿戴疗法中参与设计的机制。我们假设纺织品和服装的生产本身就是一种有价值的治疗工具。该研究的发现表明,使用这种设计方法创建纺织品叙述对参与者是一种积极的体验。我们发现对参与者的访谈和观察有助于生成用于情境映射练习的个性化图像。允许参与者通过拼贴中的图像来表达自己是他们为设计过程做出贡献的一种便捷方法。我们发现此过程在创建可穿戴式叙事中具有信息性和启发性。

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